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Verónica Orvalho

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From Spain

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Verónica Costa Orvalho has a Ph.D. in Software Development (Computer Graphics) from Universitat Politècnica de Catalunya (2007), where her research centered on "Facial Animation for CG Films and Videogames". She has been working in IT companies for the past 11 years, such as IBM and Ericsson, and Film companies, like Patagonik Film Argentina. She has given many workshops and has international publications related to game design and facial animation. She has received international awards for several projects: "Photorealistic facial animation and recognition", "Face Puppet" and "Face In Motion".

Now, she is a full time professor of Porto University and cofounder and CTO of Face In Motion (www.faceinmotion.com). She is also a former research member at the Event Computational Lab (http://moving-event.org/) working on virtual reality and character animation. Current and past collaborations include several film and game companies (Blur Studios, Electronic Arts, Dygrafilms), and research groups (Stanford University, Universitat Politècnica de Catalunya). Now, her research focus on developing new methods related to motion capture, geometric modeling and deformation, and real time animation.


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SHIFT 2008


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SHiFT - Social and Human Ideas For Technology

15 to 17 October 2008


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